fiba rule 3 - teams




Art. 4  Teams

4.1. Definition

4.1.1. A team member is eligible to play when he has been authorised to play for a team according to the regulations, including regulations governing age limits, of the organising body of the competition.

4.1.2. A team member is entitled to play when his name has been entered on the scoresheet before the beginning of the game and as long as he has neither been disqualified nor committed 5 fouls.

4.1.3. During playing time, a team member is:

  • A player when he is on the playing court and is entitled to play.

  • A substitute when he is not on the playing court but he is entitled to play.

  • An excluded player when he has committed 5 fouls and is no longer entitled to play.

4.1.4. During an interval of play, all team members entitled to play are considered as players.

4.2. Rule

4.2.1. Each team shall consist of:

  • No more than 12 team members entitled to play, including a captain.

  • A coach and, if a team wishes, an assistant coach.

  • A maximum of 7 accompanying delegation members who may sit on the team bench and have special responsibilities, e.g. manager, doctor, physiotherapist, statistician, interpreter, etc.

4.2.2. During playing time 5 team members from each team shall be on the playing court and may be substituted.

4.2.3. A substitute becomes a player and a player becomes a substitute when:

  • The official beckons the substitute to enter the playing court.

  • During a time-out or an interval of play, a substitute requests the substitution to the scorer.

4.3. Uniforms

4.3.1. The uniform of all team members shall consist of:

  • Shirts of the same dominant colour front and back as the shorts. If shirts have sleeves they must end above the elbow. Long sleeved shirts are not permitted.

All players must tuck their shirts into their playing shorts. 'All-in-ones' are permitted.

  • Shorts of the same dominant colour front and back as the shirts. The shorts must end above the knee.

  • Socks of the same dominant colour for all team members. Socks need to be visible.





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4.3.2. Each team member shall wear a shirt numbered on the front and back with plain numbers, of a colour contrasting with the colour of the shirt.

The numbers shall be clearly visible and:

  • Those on the back shall be at least 20 cm high.

  • Those on the front shall be at least 10 cm high.

  • The numbers shall be at least 2 cm wide.

  • Teams may only use numbers 0 and 00 and from 1 to 99.

  • Players on the same team shall not wear the same number.

  • Any advertising or logo shall be at least 5 cm away from the numbers.

4.3.3. Teams must have a minimum of 2 sets of shirts and:

  • The first team named in the schedule (home team) shall wear light-coloured shirts (preferably white).

  • The second team named in the schedule (visiting team) shall wear dark-coloured shirts.

  • However, if the 2 teams agree, they may interchange the colours of the shirts.

4.4. Other equipment

4.4.1. All equipment used by players must be appropriate for the game. Any equipment that is designed to increase a player's height or reach or in any other way give an unfair advantage is not permitted.

4.4.2. Players shall not wear equipment (objects) that may cause injury to other players.

  • The following are not permitted:

    • Finger, hand, wrist, elbow or forearm guards, helmets, casts or braces made of leather, plastic, pliable (soft) plastic, metal or any other hard substance, even if covered with soft padding.

    • Objects that could cut or cause abrasions (fingernails must be closely cut).

    • Hair accessories and jewellery.

  • The following are permitted:

    • Shoulder, upper arm, thigh or lower leg protective equipment if the material is sufficiently padded.
    • Arm and leg compression sleeves.
    • Headgear. It shall not cover any part of the face entirely or partially (eyes, nose, lips etc.) and shall not be dangerous to the player wearing it and/or to other players. The headgear shall not have opening/closing elements around the face and/or neck and shall not have any parts extruding from its surface.

    • Knee braces if they are properly covered.
    • Protector for an injured nose, even if made of a hard material.
    • Non-coloured transparent mouth guard.
    • Spectacles, if they do not pose a danger to other players.
    • Wrist- and headbands, maximum of 10 cm wide textile material.
    • Taping of arms, shoulders, legs etc.
    • Ankle braces.
All players on the team must have all their arm and leg compression sleeves, headgear, wrist- and headbands and tapings of the same solid colour.

4.4.3. During the game a player may wear shoes of any colour combination, but the left and right shoe must match. No flashing lights, reflective material or other adornments are permitted.

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4.4.4. During the game a player may not display any commercial, promotional or charitable name, mark, logo or other identification including, but not limited to, on his body, in his hair or otherwise.

4.4.5. Any other equipment not specifically mentioned in this article must be approved by the FIBA Technical Commission.





Art. 5 Players: Injury

5.1. In the event of injury to a player(s), the officials may stop the game.

5.2. If the ball is live when an injury occurs, the official shall not blow his whistle until the team in control of the ball has shot for a field goal, lost control of the ball, withheld the ball from play or the ball has become dead. If it is necessary to protect an injured player, the officials may stop the game immediately.

5.3. If the injured player cannot continue to play immediately (within approximately 15 seconds) or, if he receives treatment, he must be substituted unless the team is reduced to fewer than 5 players on the playing court.

5.4. Coaches, assistant coaches, substitutes, excluded players and accompanying delegation members may enter the playing court, only with the permission of an official, to attend to an injured player before he is substituted.

5.5. A doctor may enter the playing court, without the permission of an official if, in the doctor's judgement, the injured player requires immediate medical treatment.

5.6. During the game, any player who is bleeding or has an open wound must be substituted. He may return to the playing court only after the bleeding has stopped and the affected area or open wound has been completely and securely covered.

5.7. If the injured player or any player who is bleeding or has an open wound recovers during a time-out taken by either team, before the scorer’s signal for the substitution, that player may continue to play.

5.8. Players who have been designated by the coach to begin the game or who receive treatment between free throws may be substituted in the event of an injury. In this case, the opponents are also entitled to substitute the same number of players, if they so wish.






Art. 6 Captain: Duties and powers

6.1. The captain (CAP) is a player designated by his coach to represent his team on the playing court. He may communicate in a courteous manner with the officials during the game to obtain information only when the ball is dead and the game clock is stopped.

6.2. The captain shall inform the crew chief no later than 15 minutes following the end of the game, if his team is protesting against the result of the game and sign the scoresheet in the 'Captain's signature in case of protest' column.






Art. 7 Coaches: Duties and powers

7.1. At least 40 minutes before the game is scheduled to begin, each coach or his representative shall give the scorer a list with the names and corresponding numbers of the team members who are eligible to play in the game, as well as the name of the captain of the team, the coach and the assistant coach. All team members whose names are entered on the scoresheet are entitled to play, even if they arrive after the beginning of the game.

7.2. At least 10 minutes before the game is scheduled to begin, each coach shall confirm his agreement with the names and corresponding numbers of his team members and

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the names of the coaches by signing the scoresheet. At the same time, he shall indicate the 5 players to begin the game. The coach of team 'A' shall be the first to provide this information.

7.3. The coaches, assistant coaches, substitutes, excluded players and accompanying delegation members are the only persons permitted to sit on the team bench and remain within their team bench area. During playing time all substitutes, excluded players and accompanying delegation members shall remain seated.

7.4. The coach or the assistant coach may go to the scorer’s table during the game to obtain statistical information only when the ball becomes dead and the game clock is stopped.


7.5. The coach may communicate in a courteous manner with the officials during the game to obtain information only when the ball is dead and the game clock is stopped.

7.6. Either the coach or the assistant coach, but only one of them at any given time, is permitted to remain standing during the game. They may address the players verbally during the game provided they remain within their team bench area. The assistant coach shall not communicate with the officials.


7.7. If there is an assistant coach, his name must be entered on the scoresheet before the beginning of the game (his signature is not necessary). He shall assume all duties and powers of the coach if, for any reason, the coach is unable to continue.


7.8. If the captain leaves the playing court, the coach shall inform an official of the number of the player who shall act as captain on the playing court.


7.9. The captain shall act as player coach if there is no coach, or if the coach is unable to continue and there is no assistant coach entered on the scoresheet (or the latter is unable to continue). If the captain must leave the playing court, he may continue to act as coach. If he must leave following a disqualifying foul, or if he is unable to act as coach because of injury, his substitute as captain may replace him as coach.


7.10. The coach shall designate the free-throw shooter of his team in all cases where the free-throw shooter is not determined by the rules.






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